Real-Time 16K GPU Viewport Texture Painting & Projection
Akmon Painter delivers unprecedented multi-UDIM viewport painting at native 16K resolution without proxy downsampling or brush latency. Powered by a custom Vulkan / Metal low-level rendering backend, artists can paint simultaneously across 32 UDIM tiles with 40+ physical PBR channels (Albedo, Roughness, Metallic, Height, Micro-Normals, Subsurface Scatter, Anisotropy, Clearcoat). Features dynamic layer projection, geometric curvature mask generators, and complete ACEScg 1.3 color grading in real time.
Floating network license managed via RLM / Akmon Cloud License Server.