Procedural Surface Synthesis & Sub-Second GPU Map Baking
Akmon Weaver is a node-based procedural material authoring and ultra-high-speed baking environment. Leveraging GPU hardware ray-tracing cores, Weaver computes Ambient Occlusion, Curvature, Bent Normals, Object Thickness, and Displacement maps in under 0.5 seconds for 8K maps. The non-destructive node graph allows technical directors to build studio-wide material libraries that adapt procedurally to any asset topology.
Floating network license managed via RLM / Akmon Cloud License Server.